Evolution Of Space Configuration In Videogames
نویسندگان
چکیده
This paper deals with the basic spatial configurations in videogames from early games until today, focusing on how they position the player with respect to the playfield, and how they affect gameplay. The basic spatial configurations are defined by a few basic features (cardinality of gameplay, cardinality of gameworld and representation) which combined can account for most videogame spaces.
منابع مشابه
The Early Evolution of Gameplay Segmentation
This article explores the early evolution of the structure and management of gameplay in videogames. The authors introduce the notion of gameplay segmentation to capture the role that design elements such as level, boss, and wave play in videogames and identify three modes of segmentation. Temporal segmentation limits, synchronizes, and/or coordinates player activity over time. Spatial segmenta...
متن کاملAn Assessment of the Evolution of Structural Forms of Iranian Schools: Seljukid Era into Ghajar Period (From the Fifth to the Fourteenth Century AH)
Educational spaces in Iran took the formal identity of "schools" after "Nezamieh" education centers were introduced by Nezam-olmolk during the Seljukid period. Some structural elements such as cells, porches and courtyards, etc. were included in school buildings and a new kind of structural pattern emerged within them. However, enhancements of architectural techniques in the following historica...
متن کاملCrime Prevention in Urban Design: towards Space Syntax Approach as a Quantitative Analytic Modeling of Qualitative Issue of Security (Based on Spatial Configuration)
متن کامل
طراحی گرین فینوسیل بر اساس متامدلهای شبکه عصبی مصنوعی
Grain design is the most important part of solid rocket motor design. In this paper the goal is Finocyl grain design based on predetermined objective function with respect to Thrust history or Pressure history in order to satisfy various thrust performance requirements through an innovative design approach using Genetic algorithm optimization method. The classical sampling method is used for de...
متن کاملEvolution of Spatial Configurations In Videogames
This paper deals with the basic spatial configurations in videogames from early games until today, focusing on how they position the player with respect to the playfield, and how they affect gameplay. The basic spatial configurations are defined by a few basic features (cardinality of gameplay, cardinality of gameworld and representation) which combined can account for most videogame spaces.
متن کامل